Difference between revisions of "EntGaming:LTDRules"

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[[Category:Rules]]
 
 
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             <div class="panel-title">Attention</div>
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             <div class="panel-title"><h3>Attention</h3></div>
 
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The [http://wiki.entgaming.net/index.php?title=EntGaming:Rules general rules] apply to any game hosted by ENT except abrogated by game specific rules. Violating them might result in a warning or ban.'''
 
The [http://wiki.entgaming.net/index.php?title=EntGaming:Rules general rules] apply to any game hosted by ENT except abrogated by game specific rules. Violating them might result in a warning or ban.'''
 
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           <div class="panel-heading">
 
           <div class="panel-heading">
             <div class="panel-title" id="mega"><h4>LTD Mega</h4></div>
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             <div class="panel-title" id="mega"><h2>LTD Mega</h2></div>
 
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* Intentionally leaving after sending as incomer to give an advantage to valuer in cross is bannable.
 
* Intentionally leaving after sending as incomer to give an advantage to valuer in cross is bannable.
 
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:
Antistuck
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<h3>Antistuck</h3>
 
* '''Must''' be used on your stuck units.
 
* '''Must''' be used on your stuck units.
 
* Cannot be used on opponent team.
 
* Cannot be used on opponent team.
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             <div class="panel-title" id="beta"><h4>LTD Beta & LTD x10</h4></div>
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* Do not intentionally clog: Players must have close to half of the recommended value unless incomer in cross.
 
* Do not intentionally clog: Players must have close to half of the recommended value unless incomer in cross.
 
:
 
:
Antistuck
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<h3>Antistuck</h3>
 
* '''Must''' be used on your stuck units.
 
* '''Must''' be used on your stuck units.
 
* Cannot be used on opponent team.
 
* Cannot be used on opponent team.
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             <div class="panel-title" id="1200"><h4>LTD 1200+</h4></div>
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             <div class="panel-title" id="1200"><h2>LTD 1200+</h2></div>
 
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             <div class="panel-title" id="1vs1"><h4>LTD 1vs1 & LTD 2v2</h4></div>
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             <div class="panel-title" id="1vs1"><h2>LTD 1vs1 & LTD 2v2</h2></div>
 
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             <div class="panel-title" id="lihl"><h4>LIHL</h4></div>
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             <div class="panel-title" id="lihl"><h2>LIHL</h2></div>
 
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The Legion TD In-House rules can be found on the [http://wiki.entgaming.net/index.php?title=EntGaming:LIHLGuide#Rules official guide page].
 
The Legion TD In-House rules can be found on the [http://wiki.entgaming.net/index.php?title=EntGaming:LIHLGuide#Rules official guide page].
 
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[[Category:Rules]]

Revision as of 23:16, 16 January 2016


Ltd-winner.png

Attention

The general rules apply to any game hosted by ENT except abrogated by game specific rules. Violating them might result in a warning or ban.

LTD Mega

  • When picking a mode other than the default one (-hpgmcb prophet or -phgmcb), mode setter (red) must announce it in the lobby before the game starts. Every player must be informed, so they have the opportunity to leave in case of dislike.
  • Refusing to heal.
  • Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
  • Refusing to build in attempt to teamkill.
  • Do not sell value to stall time and gain an advantage on a racing level.
  • Do not build close to your teammate without consent to steal kills.
  • Do not juggle the king preventing him from attacking or killing units.
  • Do not change the king's target to delay killing, except to kill higher priority targets such as sent units or low hp units.
  • Intentionally leaving after sending as incomer to give an advantage to valuer in cross is bannable.

Antistuck

  • Must be used on your stuck units.
  • Cannot be used on opponent team.
  • Cannot be used to kill-steal your teammate.
  • Cannot be used to delay or prevent units from teleporting to king with the intention to hide units or to aggro units away from king.
  • Cannot be used on creeps and sends that are attacking the king.


LTD Beta & LTD x10

  • When using a mode other than the default one, the mode setter (red) has to announce it in the lobby before the game starts. Every player must be informed, so they have the opportunity to leave in case of dislike.
    • Mode for 3.5 Beta is: -sdgmcb
    • Mode for x10 is: -hpgmcb prophet
  • Refusing/Avoiding to heal.
  • Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
  • Refusing to build in attempt to teamkill.
  • Do not sell value to stall time and gain an advantage on a racing level.
  • Do not build close to your teammate without consent to steal kills.
  • Do not juggle the king preventing him from attacking or killing units.
  • Do not change the king's target to delay killing, except to kill higher priority targets such as sent units or low hp units.
  • Do not intentionally clog: Players must have close to half of the recommended value unless incomer in cross.

Antistuck

  • Must be used on your stuck units.
  • Cannot be used on opponent team.
  • Cannot be used to kill-steal your teammate.
  • Cannot be used to delay or prevent units from teleporting to king with the intention to hide units or to aggro units away from king.
  • Cannot be used on your own/ally/enemy towers to send them to the king without fighting creeps.


LTD 1200+

  • The default mode is -hpgmcb prophet or -phgmcb, no exceptions.
  • All players must solo build: build only on own lane and cannot build a tower that will attack and pull a creep from the opposite lane.
  • You are only allowed to build 1 tower space into the dark green area, no further.
  • Refusing to heal.
  • Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
  • Refusing to build in attempt to teamkill.
  • Do not sell value to stall time and gain an advantage on a racing level.
  • Do not build over 120 value of delay towers.
  • Do not intentionally split to stall time, except to send double-demon.
  • Do not juggle the king preventing him from attacking or killing units.
  • Do not change the king's target to delay killing, except to kill higher priority targets such as sent units or low hp units.
  • Anti-Stuck cannot be used unless creeps are actually stuck.


LTD 1vs1 & LTD 2v2

  • When picking a mode other than the default one (-hpgmcb prophet or -phgmcb), the mode setter (red) must announce it in the lobby before the game starts. Every player must be informed, so they have the opportunity to leave in case of dislike.
  • Do not build over 120 value of delay towers.
  • * Do not intentionally split towers to delay leaking on a level you have sent.
  • Do not juggle the king preventing him from attacking or killing units.
  • Do not change the king's target to delay killing, except to kill higher priority targets such as sent units or low hp units.
  • Anti-Stuck cannot be used unless creeps are actually stuck.


LIHL

The Legion TD In-House rules can be found on the official guide page.