Changes

Jump to: navigation, search

EntGaming:LIHLGuide

817 bytes removed, 02:58, 25 November 2018
no edit summary
* Use <code>!g lihl</code> to list the games hosted which you can join.
: Current Games: lihl58s (2/10)
* Use <code>!a rg lihl</code> to list the all the games in progress.
: Games in progess: lihl92a (8/9) 00:30:00
* Use <code>!ihs</code> to see your LIHL stats.
<h2> Rules </h2>
: The general [[EntGaming:Rules]] apply to the LIHL, unless abrogated by the specific rules below. For the forum, the general [[EntGaming:ForumRules]] are to be followed.
: Violating any rule can result in disciplinary actions including verbal warnings, temporary & permanent bans from LIHL games and/or ENT games. It goes without saying that a minimum of manners and fair play is to be expected in a league. Therefore, any behavior that is deemed to be 'out of line' with LIHL's values can be acted upon by league moderators.
''' Game Modes '''* The default game mode is -hpgmcb with prophet builderphgmcb.* Other game modes This mode can be typed and will also be automatically chosen if all players have agreed to play the red does not type a mode.* If red (slot 1) fails to choose a mode (where Other game modes are at the default mode is -ap), then all must choose the prophet builder or !draw the gamemoment not allowed because they may bug.
''' Dodging '''*You may only play official lihl LIHL games with a !signed and vouched account.* If you are !signed to a game, you must join it and must not go afk for extensive periods within 5 minutes of timehosting.
* Once a game has been hosted, all players are required to play the game out until one of the kings dies.
* Unsigning during player drafting is forbidden.
''' Build Provisions '''* All players must solo build: build only on own lane and You cannot build a tower that will attack and pull a creep from the opposite lane.* You are only allowed to build [http://entgaming.net/forum/viewtopic.php?f=72&t=55299#p224045 1 tower space into the dark green area], no further.
* If a player pulls creeps while not building at dark green area, whether to be punished or not will depend on a moderator's per case judgement. If pulling continuously happens due to a tower, it should be sold immediately.
* Do not build over 120 value of delay towers.
* Do not intentionally split towers to delay leaking on a level you have sent.
* Do not Before level 10: don't sell more than 200 value during a single 300 gold per level with the intent to push .* After level 10 and/or leak morebefore first arena: you can sell any amount you want.* After first arena: selling is not allowed except for holding better* Do not save more than 200 gold when sending with the intent to leak more (aka to leak more on a race racing level).
''' Drawing '''* If a team misses a player disconnects prior to ending by disconnect or leaving before the end of level 20, it is mandatory to !draw the game, unless every player agrees to play on.* If a team misses a player disconnects by disconnect or leaving after the end of level 20, then !draw is optional.
''' Leave and Disconnection '''
* Dropping player(s) is not permitted.
* If a player leaves or disconnects during a gamebefore level 20, a "Leave and DC penalty" will be enforced. The player who left will be penalized with -18 elo if have gproxy with GProxy or -21 elo if does not have gproxywithout GProxy, whereas the remaining players will gain +3 elo for their playing time.* If a players leaves or disconnects after level 20, no “Leave and DC Penalty” will be enforced, but instead the player will be unvouched.* Leaving penalties are appealable, disconnecting penalties not.
* Leave and DC penalty will only be applied if the game was successfully drawn, reported within 24 hours on the forum by one who played the game, and once approved by a moderator.
* Do not leave the game before the King has died since leaving shortly earlier can result in bugged stats.* If the player is believed to have left the game on purpose aka rage quit and there is sufficient proof, the player will be unvouched with a chance to appeal.
''' Pause/Afk '''
* When pausing, a player should always inform everyone why he is doing so and for how long. The game can always be paused upon a moderator's request to do a screenshot test.
* Do not unpause unless every player is ready.
* After a player the game has been away from the keyboard longer paused for more than 5 minutes (use !afk to check)for someone AFK, you can report him.* After the game has been paused for more than 10 minutes for someone AFK, he can be kicked without question.
* The use of pause is not allowed to discuss strategies.
* Do not pause the game in an attempt to hinder the gameplay. For example, to prevent someone from healing the king or to prevent the opposing team from sending.
''' Anti-Stuck / Bugs & Glitches King Juggling '''* All anti-stuck usage is prohibited, unless creeps are actually stuck.* Any exploitation Every form of game juggling exploiting king's attack mechanics which results in a glitch or bug to gain more time and resources is forbiddenbanned.
''' Swapping '''
* All games must !votebalanced, unless it is a !challenge game, or all players agree to a different set-up. If a player disagrees with an observer to be swapped in, and that obs has earned his spot (!roll, given by someone else, etc.), then the refusing player shall step aside.
''' King Juggling '''
Every form of juggling exploiting king's attack mechanics to gain more time and resources is banned (attacks should generally be smooth and not intentionally interrupted).
* Do not juggle the king preventing him from attacking or killing units.
* Do not change the king's target to delay killing, except to multi-kill with king skill after or to kill higher priority targets such as sent units or low hp units.
* Do not re-select target(s) to cancel king's attack animation and repeat.
* Do not toggle king's autocast on and off.
 ''' Swapping '''* All players must be in the game before any swaps are made.* All players must agree to the swap.* Any flaming/abuse/'convincing' with regards to getting a player to agree will not be tolerated.* Players have the right to disagree at any time, meaning that if a player agrees in the channel, then he does not need to agree in the lobby.* Do not use swap to make a team consist of only trial vouched players.* Once a swap is done, game owner must !sp shuffle 3-5 times or initiate a !votebalance.  ''' Observers '''
* One veto is enough to reject a player from observing a game, however, the observer spot may not be denied to moderators or LIHL Candidates.
* If the observer refuses to leave the lobby despite being vetoed, votekick him or draw and rehost the gameowner is allowed to kick him.
* Observers are prohibited from voting, commenting on strategies, and ghosting.
* Observers may not ping under any circumstances.
''' Commands '''
* The use of !start force is forbidden to prevent bugged stats.
* Do not abuse !owner commands (!mute, !swap, etc.)
* Do You are not allowed to use !ignore more than 1 teammate. Doing so will mean in such a way that you refuse are unable to communicate and teamworkteamplay anymore.

Navigation menu