EntGaming:DetectMaphack: Difference between revisions

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[[Category:Info]]
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== Maphack Detection Guide ==
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__FORCETOC__== Maphack Detection Guide ==
''There are a lot of ways to check for maphacks and there might be easier ways, so read and use what you can. Detection is a lot easier if you play the game yourself. However, with a few simple things, detecting maphack can also be easy.''
''There are a lot of ways to check for maphacks and there might be easier ways, so read and use what you can. Detection is a lot easier if you play the game yourself. However, with a few simple things, detecting maphack can also be easy.''


=== FCD and its bugs ===
=== FCD and its bugs ===


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==== Warning ====
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            <div class="panel-title">Warning</div>
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Using this script in-game is not allowed. Since it is a script, it is also considered a third party program/tool due to the user who gets information about something what they should not know in-game. This could be a ping but also just knowing who clicks who. This information is in violation to our [[EntGaming:Rules]]. So please refrain from using it in-game.
Using this script in-game is not allowed. Since it is a script, it is also considered a third party program/tool due to the user who gets information about something what they should not know in-game. This could be a ping but also just knowing who clicks who. This information is in violation to our [[EntGaming:Rules]]. So please refrain from using it in-game.
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==== Known bugs ====
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            <div class="panel-title">Known bugs:</div>
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* Clicking side shops: These clicks can not be confirmed to be maphacking.
* Clicking side shops: These clicks can not be confirmed to be maphacking.
* Vile: Clicking the vile (middle shop) can be confirmed as a maphack if the player has never been inside vision of them before clicking. However, having vision at first and then losing selection after 0.1 second does not mean maphack but a delayed fog-click (not maphack).
* Vile: Clicking the vile (middle shop) can be confirmed as a maphack if the player has never been inside vision of them before clicking. However, having vision at first and then losing selection after 0.1 second does not mean maphack but a delayed fog-click (not maphack).
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* Bug on startup: Sometimes when the script is initiated, there is a markup displayed, that is false, which is not in the replay itself. This means all clicks must be checked according to the raw replay format.
* Bug on startup: Sometimes when the script is initiated, there is a markup displayed, that is false, which is not in the replay itself. This means all clicks must be checked according to the raw replay format.
* And many more. Please read the two guides below to get more information.
* And many more. Please read the two guides below to get more information.
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==== Note ====
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The enemy_click includes the DotaReplay manager and the Fog-Detectors.zip has 2 different fog-detectors. [[EntGaming:FCD]], [[EntGaming:AutoC]], [https://drive.google.com/file/d/0B8JoWU-WbXbeTzlIOVowWlFMTzg Download], [[User:Art)y|Art)y]] ([[User talk:Art)y|talk]]) 13:48, 28 June 2014 (CEST).
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            <div class="panel-title">Note</div>
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The enemy_click includes the DotaReplay manager and the Fog-Detectors.zip has 2 different fog-detectors.


[[EntGaming:FCD]], [[EntGaming:AutoC]], [https://drive.google.com/file/d/0B8JoWU-WbXbeTzlIOVowWlFMTzg Download], [[User:Art)y|Art)y]] ([[User talk:Art)y|talk]]) 13:48, 28 June 2014 (CEST).
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=== Guide 1 ===
=== Guide 1 ===
[[File:Mh1.jpg|thumbnail||Copy the downloaded content to your warcraft 3 folder like shown.]]
[[File:Mh1.jpg|thumbnail||Copy the downloaded content to your warcraft 3 folder like shown.]]
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=== Key Unit IDs ===
=== Key Unit IDs ===
A [http://wiki.entgaming.net/index.php?title=EntGaming:UnitIDs list] of the most important and rather rarely selected units. For a full list, check out the [[EntGaming:DRMF]] which automatically ''translates'' the [[EntGaming:DRM]]'s action log into read-able hero and object names. Same applies to [[EntGaming:FCD]] whose log you can simply compare with the DRMF quick filter result.
A [http://wiki.entgaming.net/index.php?title=EntGaming:UnitIDs list] of the most important and rather rarely selected units. For a full list, check out the [[EntGaming:DRMF]] which automatically ''translates'' the [[EntGaming:DRM]]'s action log into read-able hero and object names. Same applies to [[EntGaming:FCD]] whose log you can simply compare with the DRMF quick filter result.
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[[Category:Info]]
[[Category:Guides]]
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