Difference between revisions of "EntGaming:LTDRules"

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(Undo revision 567 by ARt)Y (talk))
(selling rule and antistuck rule added)
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* Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
 
* Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
 
* Refusing to build in attempt to teamkill.
 
* Refusing to build in attempt to teamkill.
* Do not sell value to stall time and gain an advantage on a racing level.
+
* Selling value at any point in the game in order to stall time and gain advantage on a racing level is forbidden.
 
* Do not build close to your teammate without consent to steal kills.
 
* Do not build close to your teammate without consent to steal kills.
 
* Do not juggle the king preventing him from attacking or killing units.
 
* Do not juggle the king preventing him from attacking or killing units.
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* Cannot be used to delay or prevent units from teleporting to king with the intention to hide units or to aggro units away from king.
 
* Cannot be used to delay or prevent units from teleporting to king with the intention to hide units or to aggro units away from king.
 
* Cannot be used on creeps and sends that are attacking the king.
 
* Cannot be used on creeps and sends that are attacking the king.
 +
* Cannot be used in an attempt to make sends go directly to the king by avoiding towers in a cross.
 
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* Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
 
* Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
 
* Refusing to build in attempt to teamkill.
 
* Refusing to build in attempt to teamkill.
* Do not sell value to stall time and gain an advantage on a racing level.
+
* Selling value at any point in the game in order to stall time and gain advantage on a racing level is forbidden.
 
* Do not build over 120 value of delay towers.
 
* Do not build over 120 value of delay towers.
 
* Do not intentionally split to stall time, except to send double-demon.
 
* Do not intentionally split to stall time, except to send double-demon.

Revision as of 13:34, 15 October 2016


Ltd-winner.png

Attention

The general rules apply to any game hosted by ENT except abrogated by game specific rules. Violating them might result in a warning or ban.

LTD Mega

  • When picking a mode other than the default one (-hpgmcb prophet or -phgmcb), mode setter (red) must announce it in the lobby before the game starts. Every player must be informed, so they have the opportunity to leave in case of dislike.
  • Refusing to heal.
  • Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
  • Refusing to build in attempt to teamkill.
  • Selling value at any point in the game in order to stall time and gain advantage on a racing level is forbidden.
  • Do not build close to your teammate without consent to steal kills.
  • Do not juggle the king preventing him from attacking or killing units.
  • Do not change the king's target to delay killing, except to efficiently kill multiple targets or kill higher priority targets such as sent units or low hp units. Range stomping and backward waving is allowed.
  • Intentionally leaving after sending as incomer to give an advantage to valuer in cross is bannable.

Antistuck

  • Must be used on your stuck units.
  • Cannot be used on opponent team.
  • Cannot be used to kill-steal your teammate. (Using anti-stuck on units in the middle is allowed.)
  • Cannot be used to delay or prevent units from teleporting to king with the intention to hide units or to aggro units away from king.
  • Cannot be used on creeps and sends that are attacking the king.
  • Cannot be used in an attempt to make sends go directly to the king by avoiding towers in a cross.


LTD Beta & LTD x10

  • When using a mode other than the default one, the mode setter (red) has to announce it in the lobby before the game starts. Every player must be informed, so they have the opportunity to leave in case of dislike.
    • Mode for 3.5 Beta is: -sdgmcb
    • Mode for x10 is: -hpgmcb prophet
  • Refusing/Avoiding to heal.
  • Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
  • Refusing to build in attempt to teamkill.
  • Do not sell value to stall time and gain an advantage on a racing level.
  • Do not build close to your teammate without consent to steal kills.
  • Do not juggle the king preventing him from attacking or killing units.
  • Do not change the king's target to delay killing, except to efficiently kill multiple targets or kill higher priority targets such as sent units or low hp units. Range stomping and backward waving is allowed.
  • Do not intentionally clog: Players must have close to half of the recommended value unless incomer in cross.
  • Intentionally leaving after sending as incomer to give an advantage to valuer in cross is bannable.

Antistuck

  • Must be used on your stuck units.
  • Cannot be used on opponent team.
  • Cannot be used to kill-steal your teammate. (Using anti-stuck on units in the middle is allowed.)
  • Cannot be used to delay or prevent units from teleporting to king with the intention to hide units or to aggro units away from king.
  • Cannot be used on your own/ally/enemy towers to send them to the king without fighting creeps.


LTD 1200+

  • The default mode is -hpgmcb prophet or -phgmcb, no exceptions.
  • All players must solo build: build only on own lane and cannot build a tower that will attack and pull a creep from the opposite lane.
  • You are only allowed to build 1 tower space into the dark green area, no further.
  • Refusing to heal.
  • Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
  • Refusing to build in attempt to teamkill.
  • Selling value at any point in the game in order to stall time and gain advantage on a racing level is forbidden.
  • Do not build over 120 value of delay towers.
  • Do not intentionally split to stall time, except to send double-demon.
  • Do not juggle the king preventing him from attacking or killing units.
  • Do not change the king's target to delay killing, except to efficiently kill multiple targets or kill higher priority targets such as sent units or low hp units. Range stomping and backward waving is allowed.
  • Anti-Stuck cannot be used unless creeps are actually stuck. In that case, anti-stuck must be used.


LTD HELL 1100+

  • The default mode is -hpgmcb prophet or -phgmcb, no exceptions.
  • Refusing to heal.
  • Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
  • Refusing to build in attempt to teamkill.
  • Do not sell value to stall time and gain an advantage on a racing level.
  • Do not build over 120 value of delay towers.
  • Do not intentionally split to stall time, except to send double-demon.
  • Do not juggle the king preventing him from attacking or killing units.
  • Do not change the king's target to delay killing, except to efficiently kill multiple targets or kill higher priority targets such as sent units or low hp units. Range stomping and backward waving is allowed.
  • Anti-Stuck cannot be used unless creeps are actually stuck. In that case, anti-stuck must be used.


LTD 1vs1 & LTD 2v2

  • When picking a mode other than the default one (-hpgmcb prophet or -phgmcb), the mode setter (red) must announce it in the lobby before the game starts. Every player must be informed, so they have the opportunity to leave in case of dislike.
  • Do not build over 120 value of delay towers.
  • * Do not intentionally split towers to delay leaking on a level you have sent.
  • Do not juggle the king preventing him from attacking or killing units.
  • Do not change the king's target to delay killing, except to efficiently kill multiple targets or kill higher priority targets such as sent units or low hp units. Range stomping and backward waving is allowed.
  • Anti-Stuck cannot be used unless creeps are actually stuck. In that case, anti-stuck must be used.


LIHL

The Legion TD In-House rules can be found on the official guide page.