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EntGaming:DetectMaphack

1 byte removed, 15:45, 28 May 2018
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__FORCETOC__
== Maphack Detection Guide ==
''There are a lot of ways to check for maphacks and there might be easier ways, so read and use what you can. Detection is a lot easier if you play the game yourself. However, with a few simple things, detecting maphack can also be easy.'' 
=== FCD and its bugs ===
[[File:Mh5.jpg|thumbnail||The log-file is named fogclicks.txt. Here you can see all the "supposed" and not confirmed fog-clicks. Remember to keep in mind, that there are a lot of bugs when using tools like these. ]]
# Use the fog-detector which logs the result in a .txt file. If you are using another one, get a pen and a paper to write them down. Copy the detector to your Warcraft 3 folder and find the replay you want to check and put it in "''\replays''".
# Load the game. Select the replay. And run it at 8x speed to the end. Now if you are using the one with .log bultinbuilt-in, go make some coffee or something. Since you do not need to write anything, the script does that for you. If you are using the one without you need to sit on your ass and write down when it displays "''fog-click detected''".
#:: '''Note:''' Running fog click detectors on maximum speed can cause delayed fog clicks and imprecise results.
#:: '''Tip:''' To run a replay minimized with >8 maximum speed, read [[EntGaming:ReplaySeeker]].
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