Difference between pages "EntGaming:LTDRules" and "EntGaming:IDRules"

From ENT Wiki
(Difference between pages)
Jump to: navigation, search
 
 
Line 1: Line 1:
 
__NOEDITSECTION__
 
__NOEDITSECTION__
[[File:Ltd-winner.png]]
+
       <div class="col-md-9">
       <div class="col-md-11">
+
 
         <div class="panel panel-danger-white-border">
 
         <div class="panel panel-danger-white-border">
 
           <div class="panel-heading">
 
           <div class="panel-heading">
Line 9: Line 8:
 
The [http://wiki.entgaming.net/index.php?title=EntGaming:Rules general rules] apply to any game hosted by ENT except abrogated by game specific rules. Violating them might result in a warning or ban.'''
 
The [http://wiki.entgaming.net/index.php?title=EntGaming:Rules general rules] apply to any game hosted by ENT except abrogated by game specific rules. Violating them might result in a warning or ban.'''
 
</div></div></div>
 
</div></div></div>
 +
  <div class="col-md-11">
 +
==Island Defense Rules==
  
      <div class="col-md-11">
+
''' Ban-able Offenses: '''
        <div class="panel panel-neutral-white-border">
+
* Placing your main builder in a spot that is not nukable by titan.
          <div class="panel-heading">
+
* Loud stacking (worker stacking with the loud error sounds) or worker stacking in an un-nuke-able spot in a base.
            <div class="panel-title" id="mega"><h2>LTD Mega</h2></div>
+
* Intentionally stalling the game as either titan or builder in order to frustrate and waste time of the other players is prohibited. What constitutes legitimate stalling with game play purpose will be decided on a case by case basis with moderator discretion.
          </div>
+
* Refusing to leave base after being asked by owner. However, you may stay in the base if
          <div class="panel-body">
+
*# the titan is near and escaping would lead to death
 +
*# your escape skills are on cooldown.
 +
*: Meanwhile, you '''must''' share your control with the base owner, so he can move your builder '''inside''' the base.
 +
* Item stealing.
 +
*# If the player gave no contribution (Trapper = Damage dealer > unit blocker > slow/stunner > unit revealer (vision + eye of ocean)) to killing the chicken and/or minion, then he should not deserve the item and can be banned
 +
*# If they take it and doesn't return the item to the player upon request of the item owner.
 +
*# Does not apply to the titan who can ''-kick <colour>'' the minions.
 +
* Leaving.
 +
*#Builders which have not yet died may not leave within the first 15 minutes, unless it has been explicitly stated by an observer that they are willing to take over your builder.
 +
*#Titan may not leave within the first 15 minutes of spawning, unless Titan has picked and it has been explicitly stated by a builder that they are willing to take over titan, or at least 3 builders have already left or become observer.
 +
* Usage of macros are forbidden, with the exception of remapping your keys. For example, remapping item slot (hotkey 4) to alt+5. However, remapping 2 keys into 1 (like b(uild)+w(wall) as hotkey v) is considered a macro and is ban-able.
  
* When picking a mode other than the default one (-hpgmcb prophet or -phgmcb), mode setter (red) must announce it in the lobby before the game starts. Every player must be informed, so they have the opportunity to leave in case of dislike.
 
* Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
 
* Refusing to build in attempt to teamkill.
 
* Selling value at any point in the game in order to gain an advantage by stalling time on a racing level is forbidden.
 
* Do not build close to your teammate without consent to steal kills.
 
* Do not juggle the king preventing him from attacking or killing units.
 
* Do not change the king's target to delay killing, except to efficiently kill multiple targets or kill higher priority targets such as sent units or low hp units. Range stomping and backward waving is allowed.
 
* Intentionally leaving after sending as incomer to give an advantage to valuer in cross is bannable.
 
:
 
<h3>Antistuck</h3>
 
* '''Must''' be used on your stuck units.
 
* Cannot be used on opponent team.
 
* Cannot be used to kill-steal your teammate. (Using anti-stuck on units in the middle is allowed.)
 
* Cannot be used to delay or prevent units from teleporting to king with the intention to hide units or to aggro units away from king.
 
* Cannot be used on creeps which are not stuck.
 
</div></div></div>
 
  
 
+
''' Miscellaneous Rules: '''
      <div class="col-md-11">
+
* Non-staff members may not be swapped on the observer slot.
        <div class="panel panel-neutral-white-border">
+
* If a player pings a seed and/or a base it does not mean they have the right to have the seed and/or base.  
          <div class="panel-heading">
+
*# The first unit that has the ability to build (includes any builder/summoner, excludes nature's workers) to the seed and/or base has the rights to it.
            <div class="panel-title" id="1200"><h2>LTD 1200+</h2></div>
+
          </div>
+
          <div class="panel-body">
+
* The default modes are -hpgmcb prophet and -phgmcb. The mode -pr (prophet randomized) is allowed aswell, but mode setter (red) must announce it in the lobby before the game starts. Every player must be informed, so they have the opportunity to leave in case of dislike.
+
* All players must solo build: build only on own lane and cannot build a tower that will attack and pull a creep from the opposite lane.
+
* Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
+
* Refusing to build in attempt to teamkill.
+
* Selling value at any point in the game in order to gain an advantage by stalling time on a racing level is forbidden.
+
* Do not build over 120 value of delay towers.
+
* Do not intentionally split to stall time, except to send double-demon.
+
* Do not juggle the king preventing him from attacking or killing units.
+
* Do not change the king's target to delay killing, except to efficiently kill multiple targets or kill higher priority targets such as sent units or low hp units. Range stomping and backward waving is allowed.
+
* Anti-Stuck cannot be used unless creeps are actually stuck. In that case, anti-stuck must be used.
+
</div></div></div>
+
 
+
 
+
      <div class="col-md-11">
+
        <div class="panel panel-neutral-white-border">
+
          <div class="panel-heading">
+
            <div class="panel-title" id="1vs1"><h2>LTD 1vs1 & LTD 2v2</h2></div>
+
          </div>
+
          <div class="panel-body">
+
* When picking a mode other than the default one (-hpgmcb prophet or -phgmcb), the mode setter (red) must announce it in the lobby before the game starts. Every player must be informed, so they have the opportunity to leave in case of dislike.
+
* Do not build over 120 value of delay towers.
+
* Do not intentionally split towers to delay leaking on a level you have sent.
+
* Do not juggle the king preventing him from attacking or killing units.
+
* Do not change the king's target to delay killing, except to efficiently kill multiple targets or kill higher priority targets such as sent units or low hp units. Range stomping and backward waving is allowed.
+
* Anti-Stuck cannot be used unless creeps are actually stuck. In that case, anti-stuck must be used.
+
</div></div></div>
+
 
+
 
+
      <div class="col-md-11">
+
        <div class="panel panel-neutral-white-border">
+
          <div class="panel-heading">
+
            <div class="panel-title" id="beta"><h2>Hellhalt TD</h2></div>
+
          </div>
+
          <div class="panel-body">
+
* When using a mode other than the default one, the mode setter (red) has to announce it in the lobby before the game starts. Every player must be informed, so they have the opportunity to leave in case of dislike.
+
** The default mode is: -hpac prohpet
+
* Refusing/Avoiding to heal.
+
* Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
+
* Refusing to build in attempt to teamkill.
+
* Do not build close to your teammate without consent to steal kills.
+
* Do not juggle the king preventing him from attacking or killing units.
+
* Do not change the king's target to delay killing, except to efficiently kill multiple targets or kill higher priority targets such as sent units or low hp units. Range stomping and backward waving is allowed.
+
* Intentionally leaving after sending to give an advantage to your team is bannable.
+
</div></div></div>
+
 
+
 
+
<div class="col-md-11">
+
        <div class="panel panel-neutral-white-border">
+
          <div class="panel-heading">
+
            <div class="panel-title" id="hell"><h2>Hellhalt TD 1100+</h2></div>
+
          </div>
+
          <div class="panel-body">
+
*The default mode is -paac or -phac, no exceptions.
+
* Refusing to heal.
+
* Refusing to cooperate when asked to do so several times by sending alone and not save-send with teammates to win.
+
* Refusing to build in attempt to teamkill.
+
* Do not build over 120 value of delay towers.
+
* Do not intentionally split to stall time, except to send double-demon.
+
* Do not juggle the king preventing him from attacking or killing units.
+
* Do not change the king's target to delay killing, except to efficiently kill multiple targets or kill higher priority targets such as sent units or low hp units. Range stomping and backward waving is allowed.
+
</div></div></div>
+
 
+
 
+
      <div class="col-md-11">
+
        <div class="panel panel-neutral-white-border">
+
          <div class="panel-heading">
+
            <div class="panel-title" id="lihl"><h2>LIHL</h2></div>
+
          </div>
+
          <div class="panel-body">
+
The Legion TD In-House rules can be found on the [http://wiki.entgaming.net/index.php?title=EntGaming:LIHLGuide#Rules official guide page].
+
</div></div></div>
+
  
 
[[Category:Rules]]
 
[[Category:Rules]]

Revision as of 10:53, 19 May 2018

Attention

The general rules apply to any game hosted by ENT except abrogated by game specific rules. Violating them might result in a warning or ban.

Island Defense Rules

Ban-able Offenses:

  • Placing your main builder in a spot that is not nukable by titan.
  • Loud stacking (worker stacking with the loud error sounds) or worker stacking in an un-nuke-able spot in a base.
  • Intentionally stalling the game as either titan or builder in order to frustrate and waste time of the other players is prohibited. What constitutes legitimate stalling with game play purpose will be decided on a case by case basis with moderator discretion.
  • Refusing to leave base after being asked by owner. However, you may stay in the base if
    1. the titan is near and escaping would lead to death
    2. your escape skills are on cooldown.
    Meanwhile, you must share your control with the base owner, so he can move your builder inside the base.
  • Item stealing.
    1. If the player gave no contribution (Trapper = Damage dealer > unit blocker > slow/stunner > unit revealer (vision + eye of ocean)) to killing the chicken and/or minion, then he should not deserve the item and can be banned
    2. If they take it and doesn't return the item to the player upon request of the item owner.
    3. Does not apply to the titan who can -kick <colour> the minions.
  • Leaving.
    1. Builders which have not yet died may not leave within the first 15 minutes, unless it has been explicitly stated by an observer that they are willing to take over your builder.
    2. Titan may not leave within the first 15 minutes of spawning, unless Titan has picked and it has been explicitly stated by a builder that they are willing to take over titan, or at least 3 builders have already left or become observer.
  • Usage of macros are forbidden, with the exception of remapping your keys. For example, remapping item slot (hotkey 4) to alt+5. However, remapping 2 keys into 1 (like b(uild)+w(wall) as hotkey v) is considered a macro and is ban-able.


Miscellaneous Rules:

  • Non-staff members may not be swapped on the observer slot.
  • If a player pings a seed and/or a base it does not mean they have the right to have the seed and/or base.
    1. The first unit that has the ability to build (includes any builder/summoner, excludes nature's workers) to the seed and/or base has the rights to it.